- "Morgul Destroyer" can now remove threat during Skirmish phase to add +3 strength to itself.

- Discarding cards at the end of regroup, when not moving on, now triggers effects off discarding (i.e. "Mordor Guard").
This commit is contained in:
marcins78@gmail.com
2011-11-16 23:08:59 +00:00
parent 1d18c3bfbb
commit 96c0a9be6d
3 changed files with 8 additions and 6 deletions

View File

@@ -69,7 +69,7 @@ public class Card7_190 extends AbstractMinion {
@Override @Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0) if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0)
&& PlayConditions.canRemoveBurdens(game, self, 1)) { && PlayConditions.canRemoveThreat(game, self, 1)) {
ActivateCardAction action = new ActivateCardAction(self); ActivateCardAction action = new ActivateCardAction(self);
action.appendCost( action.appendCost(
new RemoveThreatsEffect(self, 1)); new RemoveThreatsEffect(self, 1));

View File

@@ -2,9 +2,8 @@ package com.gempukku.lotro.logic.timing.processes.turn.regroup;
import com.gempukku.lotro.common.CardType; import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Phase; import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.SystemQueueAction;
import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect; import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
import com.gempukku.lotro.logic.timing.processes.GameProcess; import com.gempukku.lotro.logic.timing.processes.GameProcess;
import com.gempukku.lotro.logic.timing.processes.turn.EndOfTurnGameProcess; import com.gempukku.lotro.logic.timing.processes.turn.EndOfTurnGameProcess;
@@ -19,9 +18,10 @@ public class DiscardAllMinionsGameProcess implements GameProcess {
@Override @Override
public void process(LotroGame game) { public void process(LotroGame game) {
GameState gameState = _game.getGameState(); SystemQueueAction action = new SystemQueueAction();
DiscardCardsFromPlayEffect cards = new DiscardCardsFromPlayEffect(null, Filters.type(CardType.MINION)); action.appendEffect(
cards.playEffect(_game); new DiscardCardsFromPlayEffect(null, CardType.MINION));
game.getActionsEnvironment().addActionToStack(action);
} }
@Override @Override

View File

@@ -2,6 +2,8 @@
<b>16 Nov. 2011</b> <b>16 Nov. 2011</b>
- "Impatient and Angry" only the owner of the Sam should be given an option to remove a burden. - "Impatient and Angry" only the owner of the Sam should be given an option to remove a burden.
- "Get On and Get Away" is playable now in the Fellowship phase. - "Get On and Get Away" is playable now in the Fellowship phase.
- "Morgul Destroyer" can now remove threat during Skirmish phase to add +3 strength to itself.
- Discarding cards at the end of regroup, when not moving on, now triggers effects off discarding (i.e. "Mordor Guard").
<b>15 Nov. 2011</b> <b>15 Nov. 2011</b>
- Added set 08 (Siege of Gondor) - Added set 08 (Siege of Gondor)