Migrated Wraith cards in set 3 to hjson
This commit is contained in:
@@ -1,48 +0,0 @@
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package com.gempukku.lotro.cards.set3.wraith;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Realms of Elf-lords
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Condition
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* Game Text: To play, spot a Nazgul. Plays to your support area. Each time a [WRAITH] card adds a burden,
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* the Free Peoples player must exert a companion.
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*/
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public class Card3_081 extends AbstractPermanent {
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public Card3_081() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, "Gates of the Dead City");
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return Filters.canSpot(game, Race.NAZGUL);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.addedBurden(game, effectResult, Culture.WRAITH)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,45 +0,0 @@
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package com.gempukku.lotro.cards.set3.wraith;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.PlayEventAction;
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import com.gempukku.lotro.logic.cardtype.AbstractEvent;
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import com.gempukku.lotro.logic.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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/**
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* Set: Realms of Elf-lords
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Event
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* Game Text: Skirmish: Spot an [ISENGARD] minion to make a Nazgul damage +1.
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*/
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public class Card3_082 extends AbstractEvent {
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public Card3_082() {
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super(Side.SHADOW, 1, Culture.WRAITH, "News of Mordor", Phase.SKIRMISH);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return Filters.canSpot(game, Culture.ISENGARD, CardType.MINION);
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}
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@Override
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public PlayEventAction getPlayEventCardAction(String playerId, LotroGame game, final PhysicalCard self) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose Nazgul", Race.NAZGUL) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.insertEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new KeywordModifier(self, Filters.sameCard(card), Keyword.DAMAGE)));
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}
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});
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return action;
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}
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}
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@@ -1,66 +0,0 @@
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package com.gempukku.lotro.cards.set3.wraith;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import com.gempukku.lotro.logic.effects.ChoiceEffect;
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import com.gempukku.lotro.logic.effects.SelfDiscardEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.evaluator.ForEachBurdenEvaluator;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: Realms of Elf-lords
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 2
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* Type: Condition
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* Game Text: Plays to your support area. Each time the fellowship moves, add (1) for each burden you can spot. At
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* the end of each of your Shadow phases, exert a Nazgul or discard this condition.
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*/
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public class Card3_083 extends AbstractPermanent {
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public Card3_083() {
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super(Side.SHADOW, 2, CardType.CONDITION, Culture.WRAITH, "The Ring Draws Them", null, true);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.moves(game, effectResult)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddTwilightEffect(self, new ForEachBurdenEvaluator()));
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return Collections.singletonList(action);
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}
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if (TriggerConditions.endOfPhase(game, effectResult, Phase.SHADOW)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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List<Effect> possibleEffects = new LinkedList<>();
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possibleEffects.add(
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new ChooseAndExertCharactersEffect(action, self.getOwner(), 1, 1, Race.NAZGUL) {
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@Override
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public String getText(LotroGame game) {
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return "Exert a Nazgul";
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}
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});
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possibleEffects.add(
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new SelfDiscardEffect(self) {
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@Override
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public String getText(LotroGame game) {
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return "Discard this condition";
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}
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});
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action.appendEffect(
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new ChoiceEffect(action, self.getOwner(), possibleEffects));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,60 +0,0 @@
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package com.gempukku.lotro.cards.set3.wraith;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.PlayEventAction;
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import com.gempukku.lotro.logic.cardtype.AbstractEvent;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.ExertCharactersEffect;
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import com.gempukku.lotro.logic.effects.RevealRandomCardsFromHandEffect;
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import java.util.List;
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/**
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* Set: Realms of Elf-lords
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 2
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* Type: Event
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* Game Text: Maneuver: Spot a Nazgul to reveal a card at random from the Free Peoples player's hand. Exert a companion
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* bearing a ranged weapon X times, where X is the twilight cost of the card revealed.
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*/
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public class Card3_084 extends AbstractEvent {
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public Card3_084() {
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super(Side.SHADOW, 2, Culture.WRAITH, "They Will Never Stop Hunting You", Phase.MANEUVER);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return Filters.canSpot(game, Race.NAZGUL);
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}
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@Override
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public PlayEventAction getPlayEventCardAction(final String playerId, LotroGame game, final PhysicalCard self) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new RevealRandomCardsFromHandEffect(playerId, game.getGameState().getCurrentPlayerId(), self, 1) {
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@Override
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protected void cardsRevealed(List<PhysicalCard> revealedCards) {
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if (revealedCards.size() > 0) {
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PhysicalCard revealedCard = revealedCards.get(0);
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final int twilightCost = revealedCard.getBlueprint().getTwilightCost();
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if (twilightCost > 0) {
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose companion", CardType.COMPANION, Filters.hasAttached(PossessionClass.RANGED_WEAPON)) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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for (int i = 0; i < twilightCost; i++)
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action.appendEffect(
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new ExertCharactersEffect(action, self, card));
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}
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});
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}
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}
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}
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});
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return action;
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}
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}
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@@ -1,73 +0,0 @@
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package com.gempukku.lotro.cards.set3.wraith;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.CostToEffectAction;
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import com.gempukku.lotro.logic.actions.PlayEventAction;
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import com.gempukku.lotro.logic.cardtype.AbstractEvent;
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import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.PreventableEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.UnrespondableEffect;
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import java.util.Collections;
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/**
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* Set: Realms of Elf-lords
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 0
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* Type: Event
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* Game Text: Maneuver: Spot a Nazgul to wound Gandalf twice. The Free Peoples player may discard 2 [GANDALF] cards
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* from hand to prevent this.
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*/
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public class Card3_085 extends AbstractEvent {
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public Card3_085() {
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super(Side.SHADOW, 0, Culture.WRAITH, "Too Great and Terrible", Phase.MANEUVER);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return Filters.canSpot(game, Race.NAZGUL);
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}
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@Override
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public PlayEventAction getPlayEventCardAction(final String playerId, LotroGame game, PhysicalCard self) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new PreventableEffect(action,
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new UnrespondableEffect() {
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@Override
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public String getText(LotroGame game) {
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return "Wound Gandalf twice";
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}
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@Override
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protected void doPlayEffect(LotroGame game) {
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.gandalf));
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.gandalf));
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}
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}, Collections.singletonList(game.getGameState().getCurrentPlayerId()),
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new PreventableEffect.PreventionCost() {
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@Override
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public Effect createPreventionCostForPlayer(CostToEffectAction subAction, String playerId) {
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return new ChooseAndDiscardCardsFromHandEffect(subAction, playerId, false, 2, 2, Culture.GANDALF) {
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@Override
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public String getText(LotroGame game) {
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return "Discard 2 [GANDALF] cards from hand";
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}
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};
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}
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}
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));
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return action;
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}
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}
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@@ -1,58 +0,0 @@
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package com.gempukku.lotro.cards.set3.wraith;
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import com.gempukku.lotro.logic.cardtype.AbstractMinion;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import com.gempukku.lotro.logic.effects.SelfExertEffect;
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import com.gempukku.lotro.logic.effects.TransferPermanentEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Realms of Elf-lords
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 4
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* Type: Minion • Nazgul
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* Strength: 9
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* Vitality: 3
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* Site: 3
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* Game Text: Twilight. Each time Úlairë Otsëa wins a skirmish, you may exert him to transfer Blade Tip from your
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* support area to the Ring-bearer.
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*/
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public class Card3_086 extends AbstractMinion {
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public Card3_086() {
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super(4, 9, 3, 3, Race.NAZGUL, Culture.WRAITH, Names.otsea, "Ringwraith in Twilight", true);
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addKeyword(Keyword.TWILIGHT);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, final LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, self)
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&& PlayConditions.canExert(self, game, self)) {
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final OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new SelfExertEffect(action, self));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose Blade Tip", Filters.name("Blade Tip"), Zone.SUPPORT, Filters.owner(playerId)) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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final PhysicalCard ringBearer = Filters.findFirstActive(game, Filters.ringBearer, Filters.not(Filters.hasAttached(Filters.name("Blade Tip"))));
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if (ringBearer != null)
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action.insertEffect(
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new TransferPermanentEffect(card, ringBearer));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -27,7 +27,6 @@
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}
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}
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]
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}
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}
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3_77: {
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@@ -0,0 +1,194 @@
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{
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3_81: {
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title: Gates of the Dead City
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side: shadow
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culture: Wraith
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twilight: 1
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type: condition
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keyword: Support Area
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effects: [
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{
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type: toPlay
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requires: {
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type: canSpot
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filter: nazgul
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}
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}
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{
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type: trigger
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trigger: {
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type: addsBurden
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filter: culture(wraith)
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}
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effect: {
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type: exert
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player: fp
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filter: choose(companion)
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}
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}
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]
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}
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3_82: {
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title: News of Mordor
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side: shadow
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culture: Wraith
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twilight: 1
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type: event
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keyword: Skirmish
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effects: {
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type: event
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requires: {
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type: canSpot
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filter: culture(isengard),minion
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}
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effect: {
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type: addKeyword
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filter: choose(nazgul)
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keyword: damage
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amount: 1
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}
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}
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}
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3_83: {
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title: The Ring Draws Them
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unique: true
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side: shadow
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culture: Wraith
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twilight: 2
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type: condition
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keyword: Support Area
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effects: [
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{
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type: trigger
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trigger: {
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type: moves
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}
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effect: {
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type: addTwilight
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amount: {
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type: forEachBurden
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}
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}
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}
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{
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type: trigger
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trigger: {
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type: endOfPhase
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phase: shadow
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}
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effect: {
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type: choice
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texts: [
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Exert a Nazgul
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Discard The Ring Draws Them
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]
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effects: [
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{
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type: exert
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filter: choose(nazgul)
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}
|
||||
{
|
||||
type: discard
|
||||
filter: self
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
3_84: {
|
||||
title: They Will Never Stop Hunting You
|
||||
side: shadow
|
||||
culture: Wraith
|
||||
twilight: 2
|
||||
type: event
|
||||
keyword: Maneuver
|
||||
effects: {
|
||||
type: event
|
||||
requires: {
|
||||
type: canSpot
|
||||
filter: nazgul
|
||||
}
|
||||
effect: [
|
||||
{
|
||||
type: revealRandomCardsFromHand
|
||||
forced: true
|
||||
hand: fp
|
||||
memorize: revealedCard
|
||||
}
|
||||
{
|
||||
type: exert
|
||||
filter: choose(companion,hasAttached(ranged weapon))
|
||||
times: {
|
||||
type: twilightCostInMemory
|
||||
memory: revealedCard
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
3_85: {
|
||||
title: Too Great and Terrible
|
||||
side: shadow
|
||||
culture: Wraith
|
||||
twilight: 0
|
||||
type: event
|
||||
keyword: Maneuver
|
||||
effects: {
|
||||
type: event
|
||||
requires: {
|
||||
type: canSpot
|
||||
filter: nazgul
|
||||
}
|
||||
effect: {
|
||||
type: preventable
|
||||
text: Would you like to discard 2 GANDALF cards from hand to prevent wounding Gandalf twice?
|
||||
player: fp
|
||||
cost: {
|
||||
type: discardFromHand
|
||||
forced: false
|
||||
hand: fp
|
||||
player: fp
|
||||
filter: choose(culture(gandalf))
|
||||
count: 2
|
||||
}
|
||||
effect: {
|
||||
type: wound
|
||||
filter: choose(name(Gandalf))
|
||||
times: 2
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
3_86: {
|
||||
title: Úlairë Otsëa
|
||||
subtitle: Ringwraith in Twilight
|
||||
unique: true
|
||||
side: shadow
|
||||
culture: Wraith
|
||||
twilight: 4
|
||||
type: minion
|
||||
race: Nazgul
|
||||
strength: 9
|
||||
vitality: 3
|
||||
site: 3
|
||||
keyword: Twilight
|
||||
effects: {
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: winsSkirmish
|
||||
filter: self
|
||||
}
|
||||
cost: {
|
||||
type: exert
|
||||
filter: self
|
||||
}
|
||||
effect: {
|
||||
type: transfer
|
||||
filter: choose(name(Blade Tip),zone(support))
|
||||
where: choose(ringBearer)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user