diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/men/Card12_063.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/men/Card12_063.java new file mode 100644 index 000000000..7dd0c0137 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/men/Card12_063.java @@ -0,0 +1,51 @@ +package com.gempukku.lotro.cards.set12.men; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.modifiers.evaluator.Evaluator; + +/** + * Set: Black Rider + * Side: Shadow + * Culture: Men + * Twilight Cost: 3 + * Type: Minion • Man + * Strength: 9 + * Vitality: 2 + * Site: 4 + * Game Text: This minion is strength +1 for each wound on each companion he is skirmishing (or +2 for each if that + * companion has resistance 2 or less). + */ +public class Card12_063 extends AbstractMinion { + public Card12_063() { + super(3, 9, 2, 4, Race.MAN, Culture.MEN, "Easterling Banner-bearer"); + } + + @Override + public Modifier getAlwaysOnModifier(PhysicalCard self) { + return new StrengthModifier(self, self, null, + new Evaluator() { + @Override + public int evaluateExpression(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard cardAffected) { + final PhysicalCard firstActive = Filters.findFirstActive(gameState, modifiersQuerying, Filters.inSkirmishAgainst(CardType.COMPANION, Filters.wounded)); + if (firstActive != null) { + int wounds = gameState.getWounds(firstActive); + if (Filters.maxResistance(2).accepts(gameState, modifiersQuerying, firstActive)) + return 2 * wounds; + else + return wounds; + } + + return 0; + } + }); + } +}