diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gondor/Card7_114.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gondor/Card7_114.java new file mode 100644 index 000000000..9c9452085 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gondor/Card7_114.java @@ -0,0 +1,57 @@ +package com.gempukku.lotro.cards.set7.gondor; + +import com.gempukku.lotro.cards.AbstractAttachableFPPossession; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.ForEachYouSpotEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Return of the King + * Side: Free + * Culture: Gondor + * Twilight Cost: 1 + * Type: Possession • Hand Weapon + * Strength: +2 + * Game Text: Bearer must be Pippin. Skirmish: Exert Pippin twice to make him strength +1 for each [GONDOR] companion + * you spot. + */ +public class Card7_114 extends AbstractAttachableFPPossession { + public Card7_114() { + super(1, 2, 0, Culture.GONDOR, PossessionClass.HAND_WEAPON, "Pippin's Sword", true); + } + + @Override + protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.name("Pippin"); + } + + @Override + protected List getExtraInPlayPhaseActions(String playerId, final LotroGame game, final PhysicalCard self) { + if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self) + && PlayConditions.canExert(self, game, 2, Filters.name("Pippin"))) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, Filters.name("Pippin"))); + action.appendEffect( + new ForEachYouSpotEffect(playerId, Culture.GONDOR, CardType.COMPANION) { + @Override + protected void spottedCards(int spotCount) { + game.getModifiersEnvironment().addUntilEndOfPhaseModifier( + new StrengthModifier(self, Filters.name("Pippin"), spotCount), Phase.SKIRMISH); + } + }); + return Collections.singletonList(action); + } + return null; + } +}