From 8e6092b2179ef09cbff61e2e3ff6bb8a2e5d578d Mon Sep 17 00:00:00 2001 From: PhallenCassidy Date: Sat, 10 Mar 2018 22:45:01 -0500 Subject: [PATCH] Reworked "Skirmish about to end" step "Final Cry," "Loathsome," and "Sting, Bane of the Eight Legs" should be usable even if the skirmish is cancelled (per clarification on Loathsome). Added a check to allow Loathsome and Final Cry to work, even if the relevant shadow character is removed prior to the end of the skirmish --- .../lotro/logic/timing/actions/SkirmishPhaseAction.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/actions/SkirmishPhaseAction.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/actions/SkirmishPhaseAction.java index 26bc3cb72..b0e5ee2a0 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/actions/SkirmishPhaseAction.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/actions/SkirmishPhaseAction.java @@ -45,12 +45,12 @@ public class SkirmishPhaseAction extends SystemQueueAction { protected void doPlayEffect(LotroGame game) { if (!game.getGameState().getSkirmish().isCancelled()) { insertEffect( - new ResolveSkirmishEffect(), - new TriggeringResultEffect(new SkirmishAboutToEndResult(), "Skirmish about to end")); + new ResolveSkirmishEffect()); } } }); - + appendEffect( + new TriggeringResultEffect(null, new SkirmishAboutToEndResult(shadowCharacters), "Skirmish about to end")); appendEffect( new TriggeringResultEffect(null, new EndOfPhaseResult(Phase.SKIRMISH), "End of skirmish phase")); appendEffect(