- "Birchseed" no longer freezes the game, if you can pay the cost both ways (exert Hobbit and discard 2 cards).
This commit is contained in:
@@ -60,9 +60,19 @@ public class Card5_015 extends AbstractCompanion {
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ActivateCardAction action = new ActivateCardAction(self);
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ActivateCardAction action = new ActivateCardAction(self);
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List<Effect> possibleCosts = new LinkedList<Effect>();
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List<Effect> possibleCosts = new LinkedList<Effect>();
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possibleCosts.add(
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possibleCosts.add(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.HOBBIT, Filters.unboundCompanion));
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.HOBBIT, Filters.unboundCompanion) {
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@Override
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public String getText(LotroGame game) {
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return "Exert an unbound Hobbit";
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}
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});
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possibleCosts.add(
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possibleCosts.add(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2));
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2) {
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@Override
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public String getText(LotroGame game) {
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return "Discard 2 cards from hand";
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}
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});
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action.appendCost(
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action.appendCost(
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new ChoiceEffect(action, playerId, possibleCosts));
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new ChoiceEffect(action, playerId, possibleCosts));
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action.appendEffect(
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action.appendEffect(
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@@ -1,4 +1,7 @@
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<pre style="font-size:80%">
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<pre style="font-size:80%">
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<b>21 Oct. 2011</b>
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- "Birchseed" no longer freezes the game, if you can pay the cost both ways (exert Hobbit and discard 2 cards).
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<b>20 Oct. 2011</b>
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<b>20 Oct. 2011</b>
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- "The One Ring" should now work correctly if you put it on twice during a turn (move twice).
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- "The One Ring" should now work correctly if you put it on twice during a turn (move twice).
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- "Hand Axe" can now be discarded during Archery phase to add 1 to archery.
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- "Hand Axe" can now be discarded during Archery phase to add 1 to archery.
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