From 8ac901888439e5740f21a5fe461806ebd2f7aedd Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Thu, 26 Jan 2012 16:31:09 +0000 Subject: [PATCH] "Mablung" --- .../lotro/cards/set15/gondor/Card15_063.java | 48 +++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gondor/Card15_063.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gondor/Card15_063.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gondor/Card15_063.java new file mode 100644 index 000000000..7d57f7289 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gondor/Card15_063.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set15.gondor; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.SelfExertEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Hunters + * Side: Free + * Culture: Gondor + * Twilight Cost: 2 + * Type: Companion • Man + * Strength: 5 + * Vitality: 3 + * Resistance: 6 + * Game Text: Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) + * Skirmish: Exert Mablung to wound a roaming minion he is skirmishing. + */ +public class Card15_063 extends AbstractCompanion { + public Card15_063() { + super(2, 5, 3, 6, Culture.GONDOR, Race.MAN, null, "Mablung", true); + addKeyword(Keyword.RANGER); + addKeyword(Keyword.HUNTER, 1); + } + + @Override + protected List getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self) + && PlayConditions.canSelfExert(self, game)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new SelfExertEffect(self)); + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION, Keyword.ROAMING, Filters.inSkirmishAgainst(self))); + return Collections.singletonList(action); + } + return null; + } +}