diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/orc/Card15_106.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/orc/Card15_106.java new file mode 100644 index 000000000..550864c71 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/orc/Card15_106.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set15.orc; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.common.Zone; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.effects.AddTwilightEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Hunters + * Side: Shadow + * Culture: Orc + * Twilight Cost: 0 + * Type: Condition • Support Area + * Game Text: To play, spot 2 [ORC] minions. Each time the Free Peoples player plays a possession, add (2). + */ +public class Card15_106 extends AbstractPermanent { + public Card15_106() { + super(Side.SHADOW, 0, CardType.CONDITION, Culture.ORC, Zone.SUPPORT, "Coordinated Effort"); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) { + return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile) + && PlayConditions.canSpot(game, 2, Culture.ORC, CardType.MINION); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.played(game, effectResult, Side.FREE_PEOPLE, CardType.POSSESSION)) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new AddTwilightEffect(self, 2)); + return Collections.singletonList(action); + } + return null; + } +}