From 8852776c03b9087238534c1bb3061c22ddd32907 Mon Sep 17 00:00:00 2001 From: marcins78 Date: Tue, 12 Feb 2013 17:34:46 +0000 Subject: [PATCH] "Southern Star", "Southfarthing Vintage" --- .../lotro/cards/set20/shire/Card20_412.java | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_412.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_412.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_412.java new file mode 100644 index 000000000..307126cc4 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_412.java @@ -0,0 +1,44 @@ +package com.gempukku.lotro.cards.set20.shire; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect; +import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * 1 + * Southern Star, Southfarthing Vintage + * Shire Possession • Support Area + * Pipeweed. + * When you play this possession, you may discard a card from hand to heal a Hobbit. + */ +public class Card20_412 extends AbstractPermanent { + public Card20_412() { + super(Side.FREE_PEOPLE, 1, CardType.POSSESSION, Culture.SHIRE, Zone.SUPPORT, "Southern Star", "Southfarthing Vintage", false); + addKeyword(Keyword.PIPEWEED); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.played(game, effectResult, self) + && PlayConditions.canDiscardFromHand(game, playerId, 1, Filters.any)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 1)); + action.appendEffect( + new ChooseAndHealCharactersEffect(action, playerId, Race.HOBBIT)); + return Collections.singletonList(action); + } + return null; + } +}