diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/elven/Card4_084.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/elven/Card4_084.java new file mode 100644 index 000000000..afaf25913 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/elven/Card4_084.java @@ -0,0 +1,55 @@ +package com.gempukku.lotro.cards.set4.elven; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.ChoiceEffect; +import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.cards.effects.LiberateASiteEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.timing.Effect; + +import java.util.LinkedList; +import java.util.List; + +/** + * Set: The Two Towers + * Side: Free + * Culture: Elven + * Twilight Cost: 2 + * Type: Event + * Game Text: Skirmish or Regroup: Spot 3 Elf companions to liberate a site or exert a minion. + */ +public class Card4_084 extends AbstractEvent { + public Card4_084() { + super(Side.FREE_PEOPLE, Culture.ELVEN, "Sword-wall", Phase.SKIRMISH, Phase.REGROUP); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier) + && Filters.countSpottable(game.getGameState(), game.getModifiersQuerying(), Filters.race(Race.ELF)) >= 3; + } + + @Override + public int getTwilightCost() { + return 2; + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + PlayEventAction action = new PlayEventAction(self); + + List possibleEffects = new LinkedList(); + possibleEffects.add( + new LiberateASiteEffect(self)); + possibleEffects.add( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.type(CardType.MINION))); + + action.appendEffect( + new ChoiceEffect(action, playerId, possibleEffects)); + return action; + } +}