From 8522c10831762529eef66106ad510d21135baccf Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Tue, 2 Aug 2022 03:36:22 -0500 Subject: [PATCH] updated changelog --- .../src/main/web/includes/changeLog.html | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html index c8edb65b7..cd61787f5 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html @@ -1,6 +1,18 @@
 Most recent update
 
+2022 August 02
+- Fixed each card draw pausing between cards
+- Overhauled how deck validation is evaluated by making each deck define what its
+ target format is.  Now the only validations that show will be for the target format,
+ but ALL problems with the deck will now show instead of just one.  In addition, the 
+ format will show in the deck listing, both in the deckbuilder and in the main hall.
+- All decks default to the Anything Goes format, so you'll have to spend some time 
+ associating each deck with the proper format.
+- Increased deck name limit to 100 characters
+- Edited decks now highlight their title in orange with a * in front (to facilitate
+ much longer deck names pushing the " - edited" post-script off the screen).
+
 2022 July 31
 - Fixed Radagast Deceived (13R80) and Lingering Shadow (12U166) causing the game to crash.