diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html index c8edb65b7..cd61787f5 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html @@ -1,6 +1,18 @@
Most recent update +2022 August 02 +- Fixed each card draw pausing between cards +- Overhauled how deck validation is evaluated by making each deck define what its + target format is. Now the only validations that show will be for the target format, + but ALL problems with the deck will now show instead of just one. In addition, the + format will show in the deck listing, both in the deckbuilder and in the main hall. +- All decks default to the Anything Goes format, so you'll have to spend some time + associating each deck with the proper format. +- Increased deck name limit to 100 characters +- Edited decks now highlight their title in orange with a * in front (to facilitate + much longer deck names pushing the " - edited" post-script off the screen). + 2022 July 31 - Fixed Radagast Deceived (13R80) and Lingering Shadow (12U166) causing the game to crash.