From 7e9a1b8639dd2686c1ee16bd4b4b6da4f744141b Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Tue, 6 Sep 2011 11:01:30 +0000 Subject: [PATCH] "Mysterious Wizard" --- .../lotro/cards/set1/gandalf/Card1_078.java | 48 +++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gandalf/Card1_078.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gandalf/Card1_078.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gandalf/Card1_078.java new file mode 100644 index 000000000..a191e1db1 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gandalf/Card1_078.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set1.gandalf; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; + +/** + * Set: The Fellowship of the Ring + * Side: Free + * Culture: Gandalf + * Twilight Cost: 2 + * Type: Event + * Game Text: Spell. Skirmish: Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer). + */ +public class Card1_078 extends AbstractEvent { + public Card1_078() { + super(Side.FREE_PEOPLE, Culture.GANDALF, "Mysterious Wizard", Phase.SKIRMISH); + addKeyword(Keyword.SPELL); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self) { + return true; + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + PlayEventAction action = new PlayEventAction(self); + int bonus = (game.getGameState().getBurdens(playerId) <= 4) ? 4 : 2; + action.addEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.name("Gandalf"), bonus), Phase.SKIRMISH)); + return action; + } + + @Override + public int getTwilightCost() { + return 2; + } +}