diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/wraith/Card12_179.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/wraith/Card12_179.java new file mode 100644 index 000000000..aeb5b08aa --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/wraith/Card12_179.java @@ -0,0 +1,50 @@ +package com.gempukku.lotro.cards.set12.wraith; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.SelfExertEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Black Rider + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 4 + * Type: Minion • Nazgul + * Strength: 9 + * Vitality: 3 + * Site: 3 + * Game Text: Shadow: Exert Ulaire Otsea and discard a [WRAITH] condition from hand to discard a Free Peoples condition + * from play. + */ +public class Card12_179 extends AbstractMinion { + public Card12_179() { + super(4, 9, 3, 3, Race.NAZGUL, Culture.WRAITH, "Ulaire Otsea", true); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0) + && PlayConditions.canSelfExert(self, game) + && PlayConditions.canDiscardFromHand(game, playerId, 1, Culture.WRAITH, CardType.CONDITION)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new SelfExertEffect(self)); + action.appendCost( + new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 1, Culture.WRAITH, CardType.CONDITION)); + action.appendEffect( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.CONDITION, Side.FREE_PEOPLE)); + return Collections.singletonList(action); + } + return null; + } +}