diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/gandalf/Card10_016.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/gandalf/Card10_016.java new file mode 100644 index 000000000..308666459 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/gandalf/Card10_016.java @@ -0,0 +1,55 @@ +package com.gempukku.lotro.cards.set10.gandalf; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException; +import com.gempukku.lotro.logic.decisions.IntegerAwaitingDecision; +import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +/** + * Set: Mount Doom + * Side: Free + * Culture: Gandalf + * Twilight Cost: 2 + * Type: Event • Maneuver + * Game Text: Exert your Wizard and choose a number. Make each minion with that twilight cost strength -2 until + * the regroup phase. + */ +public class Card10_016 extends AbstractEvent { + public Card10_016() { + super(Side.FREE_PEOPLE, 2, Culture.GANDALF, "Gathering Wind", Phase.MANEUVER); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier, ignoreRoamingPenalty) + && PlayConditions.canExert(self, game, Race.WIZARD); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + final PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.owner(playerId), Race.WIZARD)); + action.appendEffect( + new PlayoutDecisionEffect(game.getUserFeedback(), playerId, + new IntegerAwaitingDecision(1, "Choose a number", 0) { + @Override + public void decisionMade(String result) throws DecisionResultInvalidException { + int twilightCost = getValidatedResult(result); + action.appendEffect( + new AddUntilStartOfPhaseModifierEffect( + new StrengthModifier(self, Filters.and(CardType.MINION, Filters.printedTwilightCost(twilightCost)), -2), Phase.REGROUP)); + } + })); + return action; + } +}