diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/isengard/Card5_049.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/isengard/Card5_049.java new file mode 100644 index 000000000..954c7ddd4 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/isengard/Card5_049.java @@ -0,0 +1,56 @@ +package com.gempukku.lotro.cards.set5.isengard; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddTokenEffect; +import com.gempukku.lotro.cards.effects.ExertCharactersEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Battle of Helm's Deep + * Side: Shadow + * Culture: Isengard + * Twilight Cost: 2 + * Type: Condition + * Game Text: Machine. Plays to your support area. Shadow: Exert an Uruk-Hai to place an [ISENGARD] token on this card. + * Maneuver: Spot 8 [ISENGARD] tokens to exert every character. Discard this condition. + */ +public class Card5_049 extends AbstractPermanent { + public Card5_049() { + super(Side.SHADOW, 2, CardType.CONDITION, Culture.ISENGARD, Zone.SUPPORT, "Devilry of Orthanc", true); + addKeyword(Keyword.MACHINE); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SHADOW, self, 0) + && PlayConditions.canExert(self, game, Race.URUK_HAI)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.URUK_HAI)); + action.appendEffect( + new AddTokenEffect(self, self, Token.ISENGARD)); + return Collections.singletonList(action); + } + if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.MANEUVER, self, 0) + && game.getGameState().getTokenCount(self, Token.ISENGARD) >= 8) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendEffect( + new ExertCharactersEffect(self, Filters.or(CardType.COMPANION, CardType.ALLY, CardType.MINION))); + action.appendEffect( + new DiscardCardsFromPlayEffect(self, self)); + return Collections.singletonList(action); + } + return null; + } +}