diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_200.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_200.java new file mode 100644 index 000000000..2f1563f0e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_200.java @@ -0,0 +1,55 @@ +package com.gempukku.lotro.cards.set11.uruk_hai; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.SelfExertEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.timing.EffectResult; +import com.gempukku.lotro.logic.timing.results.AssignmentResult; + +import java.util.Collections; +import java.util.List; +import java.util.Set; + +/** + * Set: Shadows + * Side: Shadow + * Culture: Uruk-hai + * Twilight Cost: 3 + * Type: Minion • Uruk-Hai + * Strength: 10 + * Vitality: 2 + * Site: 5 + * Game Text: Each time this minion is assigned to skirmish a character who has resistance 3 or less, you may exert this + * minion to discard a possession borne by that character. + */ +public class Card11_200 extends AbstractMinion { + public Card11_200() { + super(3, 10, 2, 5, Race.URUK_HAI, Culture.URUK_HAI, "Ruthless Uruk"); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.assignedAgainst(game, effectResult, null, Filters.and(Filters.character, Filters.maxResistance(3)), self) + && PlayConditions.canSelfExert(self, game)) { + AssignmentResult assignmentResult = (AssignmentResult) effectResult; + final Set assignedAgainst = assignmentResult.getAgainst(); + + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new SelfExertEffect(self)); + action.appendEffect( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.POSSESSION, Filters.attachedTo(Filters.in(assignedAgainst)))); + return Collections.singletonList(action); + } + return null; + } +}