From 76dcabdced8cfde2dfd456e9df8eca4205f3137c Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Wed, 28 Sep 2011 22:01:26 +0000 Subject: [PATCH] "Goblin Reinforcements" --- .../lotro/cards/set2/moria/Card2_063.java | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_063.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_063.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_063.java new file mode 100644 index 000000000..f81ee5c1b --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_063.java @@ -0,0 +1,44 @@ +package com.gempukku.lotro.cards.set2.moria; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.ChooseAndHealCharacterEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Mines of Moria + * Side: Shadow + * Culture: Moria + * Twilight Cost: 3 + * Type: Minion • Orc + * Strength: 8 + * Vitality: 1 + * Site: 4 + * Game Text: When you play this minion, you may heal a [MORIA] minion. + */ +public class Card2_063 extends AbstractMinion { + public Card2_063() { + super(3, 8, 1, 4, Race.ORC, Culture.MORIA, "Goblin Reinforcements"); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (PlayConditions.played(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.sameCard(self))) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new ChooseAndHealCharacterEffect(action, playerId, "Choose MORIA minion", Filters.culture(Culture.MORIA), Filters.type(CardType.MINION))); + return Collections.singletonList(action); + } + return null; + } +}