diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/gollum/Card11_043.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/gollum/Card11_043.java new file mode 100644 index 000000000..0bdbf2837 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/gollum/Card11_043.java @@ -0,0 +1,43 @@ +package com.gempukku.lotro.cards.set11.gollum; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; + +/** + * Set: Shadows + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 2 + * Type: Event • Shadow + * Game Text: Discard Gollum from play to wound an unbound companion who has resistance 6 or less. + */ +public class Card11_043 extends AbstractEvent { + public Card11_043() { + super(Side.SHADOW, 2, Culture.GOLLUM, "Horribly Strong", Phase.SHADOW); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) { + return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile) + && PlayConditions.canDiscardFromPlay(self, game, Filters.gollum); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Filters.gollum)); + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.unboundCompanion, Filters.maxResistance(6))); + return action; + } +}