diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gondor/Card18_055.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gondor/Card18_055.java new file mode 100644 index 000000000..8294f3e67 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gondor/Card18_055.java @@ -0,0 +1,63 @@ +package com.gempukku.lotro.cards.set18.gondor; + +import com.gempukku.lotro.cards.AbstractAttachable; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.ExertCharactersEffect; +import com.gempukku.lotro.cards.effects.SelfDiscardEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Treachery & Deceit + * Side: Free + * Culture: Gondor + * Twilight Cost: 0 + * Type: Condition + * Game Text: Bearer must be a [GONDOR] Man. Maneuver: If the fellowship is in region 1 or region 2, you may exert + * bearer to make him or her defender +1 until the regroup phase. Regroup: Discard this to heal a companion. + */ +public class Card18_055 extends AbstractAttachable { + public Card18_055() { + super(Side.FREE_PEOPLE, CardType.CONDITION, 0, Culture.GONDOR, null, "Ranger of the North", true); + } + + @Override + protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.and(Culture.GONDOR, Race.MAN); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self) + && PlayConditions.location(game, Filters.or(Filters.region(1), Filters.region(2))) + && PlayConditions.canExert(self, game, self.getAttachedTo())) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ExertCharactersEffect(self, self.getAttachedTo())); + action.appendEffect( + new AddUntilStartOfPhaseModifierEffect( + new KeywordModifier(self, self.getAttachedTo(), Keyword.DEFENDER, 1), Phase.REGROUP)); + return Collections.singletonList(action); + } + if (PlayConditions.canUseFPCardDuringPhase(game, Phase.REGROUP, self) + && PlayConditions.canSelfDiscard(self, game)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new SelfDiscardEffect(self)); + action.appendEffect( + new ChooseAndHealCharactersEffect(action, playerId, 1, 1, CardType.COMPANION)); + return Collections.singletonList(action); + } + return null; + } +}