diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_184.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_184.java new file mode 100644 index 000000000..125e378bc --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_184.java @@ -0,0 +1,55 @@ +package com.gempukku.lotro.cards.set11.uruk_hai; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.NegateWoundEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.DrawCardsEffect; +import com.gempukku.lotro.logic.effects.WoundCharactersEffect; +import com.gempukku.lotro.logic.timing.Effect; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Shadows + * Side: Shadow + * Culture: Uruk-hai + * Twilight Cost: 5 + * Type: Minion • Uruk-Hai + * Strength: 13 + * Vitality: 3 + * Site: 5 + * Game Text: Damage +1. Each time this minion is about to take a wound at a battleground site, you may spot another + * [URUK-HAI] card to make the Free Peoples player draw a card instead. + */ +public class Card11_184 extends AbstractMinion { + public Card11_184() { + super(5, 13, 3, 5, Race.URUK_HAI, Culture.URUK_HAI, "Force of Uruk-hai"); + addKeyword(Keyword.DAMAGE, 1); + } + + @Override + public List getOptionalBeforeTriggers(String playerId, LotroGame game, Effect effect, PhysicalCard self) { + if (TriggerConditions.isGettingWounded(effect, game, self) + && PlayConditions.location(game, Keyword.BATTLEGROUND) + && PlayConditions.canSpot(game, Filters.not(self), Culture.URUK_HAI)) { + WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect; + + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new NegateWoundEffect(woundEffect, self)); + action.appendEffect( + new DrawCardsEffect(game.getGameState().getCurrentPlayerId(), 1)); + return Collections.singletonList(action); + } + return null; + } +}