Added custom text to make the two options on V1 Library of Rivendell easier to distinguish.
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@@ -335,7 +335,7 @@
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{
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{
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type: activated
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type: activated
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phase: fellowship
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phase: fellowship
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text: Stack your tale or artifact from play
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cost: {
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cost: {
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type: StackCardsFromPlay
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type: StackCardsFromPlay
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select: choose(your,or(tale,artifact),not(self))
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select: choose(your,or(tale,artifact),not(self))
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@@ -349,6 +349,7 @@
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{
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{
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type: activated
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type: activated
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phase: fellowship
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phase: fellowship
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text: Stack your tale or artifact from hand
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cost: {
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cost: {
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type: stackcardsfromhand
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type: stackcardsfromhand
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select: choose(your,or(tale,artifact),not(self))
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select: choose(your,or(tale,artifact),not(self))
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@@ -129,7 +129,7 @@ public class Card_V1_011_Tests
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scn.FreepsPlayCard(gondorart);
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scn.FreepsPlayCard(gondorart);
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scn.FreepsPlayCard(shireart);
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scn.FreepsPlayCard(shireart);
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assertTrue(scn.FreepsActionAvailable(library));
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assertTrue(scn.FreepsActionAvailable("Stack your tale or artifact from play"));
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assertEquals(0, scn.GetFreepsHandCount());
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assertEquals(0, scn.GetFreepsHandCount());
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scn.FreepsUseCardAction(library);
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scn.FreepsUseCardAction(library);
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@@ -195,7 +195,7 @@ public class Card_V1_011_Tests
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scn.StartGame();
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scn.StartGame();
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assertTrue(scn.FreepsActionAvailable(library));
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assertTrue(scn.FreepsActionAvailable("Stack your tale or artifact from hand"));
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assertEquals(9, scn.GetFreepsHandCount());
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assertEquals(9, scn.GetFreepsHandCount());
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scn.FreepsUseCardAction(library);
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scn.FreepsUseCardAction(library);
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