From 71239c0a6efa02b8b1a24d01743f5ac367d4dfa9 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Tue, 6 Dec 2011 17:42:30 +0000 Subject: [PATCH] "Ulaire Nertea" --- .../lotro/cards/set11/wraith/Card11_223.java | 45 +++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/wraith/Card11_223.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/wraith/Card11_223.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/wraith/Card11_223.java new file mode 100644 index 000000000..40180cf59 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/wraith/Card11_223.java @@ -0,0 +1,45 @@ +package com.gempukku.lotro.cards.set11.wraith; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.modifiers.conditions.LocationCondition; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.SpotCondition; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +import java.util.LinkedList; +import java.util.List; + +/** + * Set: Shadows + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 4 + * Type: Minion • Nazgul + * Strength: 9 + * Vitality: 2 + * Site: 3 + * Game Text: Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Ulaire Nertea is + * at a forest site, he is strength +2. While you can spot 6 companions, each Nazgul is strength +2. + */ +public class Card11_223 extends AbstractMinion { + public Card11_223() { + super(4, 9, 2, 3, Race.NAZGUL, Culture.WRAITH, "Ulaire Nertea", true); + addKeyword(Keyword.LURKER); + } + + @Override + public List getAlwaysOnModifiers(LotroGame game, PhysicalCard self) { + List modifiers = new LinkedList(); + modifiers.add( + new StrengthModifier(self, self, new LocationCondition(Keyword.FOREST), 2)); + modifiers.add( + new StrengthModifier(self, Race.NAZGUL, new SpotCondition(6, CardType.COMPANION), 2)); + return modifiers; + } +}