"Shake Off the Shadow"
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package com.gempukku.lotro.cards.set8.elven;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddTokenEffect;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.CheckLimitEffect;
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import com.gempukku.lotro.cards.effects.RemoveTokenEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.modifiers.ArcheryTotalModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Siege of Gondor
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* Side: Free
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* Culture: Elven
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: Fellowship: Exert an Elf companion and either a [GANDALF] companion or a [DWARVEN] companion to add an
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* [ELVEN] token here. Archery: Remove an [ELVEN] token here to make the fellowship archery total +1 (limit +2).
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*/
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public class Card8_013 extends AbstractPermanent {
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public Card8_013() {
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super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.ELVEN, Zone.SUPPORT, "Shake Off the Shadow");
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.FELLOWSHIP, self)
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&& PlayConditions.canExert(self, game, Race.ELF, CardType.COMPANION)
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&& PlayConditions.canExert(self, game, CardType.COMPANION, Filters.or(Culture.GANDALF, Culture.DWARVEN))) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.ELF, CardType.COMPANION));
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, CardType.COMPANION, Filters.or(Culture.GANDALF, Culture.DWARVEN)));
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action.appendEffect(
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new AddTokenEffect(self, self, Token.ELVEN));
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return Collections.singletonList(action);
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}
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.ARCHERY, self)
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&& PlayConditions.canRemoveTokens(game, Token.ELVEN, 1, self)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new RemoveTokenEffect(self, self, Token.ELVEN));
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action.appendEffect(
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new CheckLimitEffect(action, self, 2, Phase.ARCHERY,
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new AddUntilEndOfPhaseModifierEffect(
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new ArcheryTotalModifier(self, Side.FREE_PEOPLE, 1), Phase.ARCHERY)));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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