diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html
index 6ba4e823a..eead5b71e 100644
--- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html
+++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html
@@ -5,6 +5,7 @@
- "Cave Troll of Moria, Monstrous Friend" should now correctly count the number of cards you can discard from hand to
play it, when figuring out, if it is playable.
- "Herblore of the Shire" now applies the limit the same way "Trust Me As You Once Did" does.
+- "The Pale Blade, Wraithblade" now can be attached to The Witch-King only (per card text).
25 Mar. 2013
- Changed all images for set 20 from PNG to JPEG.
diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/wraith/Card20_298.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/wraith/Card20_298.java
index afe02f32b..2117633aa 100644
--- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/wraith/Card20_298.java
+++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/wraith/Card20_298.java
@@ -38,7 +38,7 @@ public class Card20_298 extends AbstractAttachable {
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
- return Race.NAZGUL;
+ return Filters.witchKing;
}
@Override
@@ -47,13 +47,13 @@ public class Card20_298 extends AbstractAttachable {
modifiers.add(
new StrengthModifier(self, Filters.hasAttached(self), 3));
modifiers.add(
- new KeywordModifier(self, Filters.and(Filters.hasAttached(self), Filters.witchKing), Keyword.DAMAGE, 1));
+ new KeywordModifier(self, Filters.hasAttached(self), Keyword.DAMAGE, 1));
return modifiers;
}
@Override
public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
- if (TriggerConditions.winsSkirmish(game, effectResult, Filters.hasAttached(self))) {
+ if (TriggerConditions.winsSkirmish(game, effectResult, Filters.witchKing)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
List possibleEffects = new LinkedList();
final String fpPlayer = game.getGameState().getCurrentPlayerId();