From 6665348818f662638124fe61191960eb4ab8b049 Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Sat, 7 Dec 2024 21:37:34 -0600 Subject: [PATCH] Fixed effects which pull a random number of cards from hand always pulling exactly 2 (for example, Not Easily Avoided) --- .../build/field/effect/appender/resolver/CardResolver.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/cards/build/field/effect/appender/resolver/CardResolver.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/cards/build/field/effect/appender/resolver/CardResolver.java index cc2642523..0dbb31333 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/cards/build/field/effect/appender/resolver/CardResolver.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/cards/build/field/effect/appender/resolver/CardResolver.java @@ -145,7 +145,7 @@ public class CardResolver { @Override protected void doPlayEffect(LotroGame game) { List hand = game.getGameState().getHand(handPlayer); - List randomCardsFromHand = GameUtils.getRandomCards(hand, 2); + List randomCardsFromHand = GameUtils.getRandomCards(hand, count); actionContext.setCardMemory(memory, randomCardsFromHand); } };