"Eowyn"
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package com.gempukku.lotro.cards.set4.rohan;
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import com.gempukku.lotro.cards.AbstractCompanion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
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import com.gempukku.lotro.cards.effects.PreventCardEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Signet;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Side: Free
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* Culture: Rohan
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* Twilight Cost: 2
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* Type: Companion • Man
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* Strength: 6
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* Vitality: 3
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* Resistance: 6
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* Signet: Theoden
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* Game Text: Valiant. Response: If an unbound companion is about to take a wound, exert Eowyn and add (1) to prevent
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* that wound.
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*/
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public class Card4_270 extends AbstractCompanion {
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public Card4_270() {
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super(2, 6, 3, Culture.ROHAN, Race.MAN, Signet.THÉODEN, "Eowyn", true);
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addKeyword(Keyword.VALIANT);
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}
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@Override
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public List<? extends Action> getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (PlayConditions.isGettingWounded(effect, game, Filters.unboundCompanion())
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&& PlayConditions.canExert(self, game, Filters.sameCard(self))) {
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final WoundCharactersEffect woundEffects = (WoundCharactersEffect) effect;
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ExertCharactersEffect(self, self));
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action.appendCost(
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new AddTwilightEffect(self, 1));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a companion", Filters.in(woundEffects.getAffectedCardsMinusPrevented(game)), Filters.unboundCompanion()) {
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@Override
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protected void cardSelected(PhysicalCard card) {
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action.insertEffect(
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new PreventCardEffect(woundEffects, card));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -15,7 +15,8 @@ public enum Keyword {
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BATTLEGROUND("Battleground", true),
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BATTLEGROUND("Battleground", true),
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DAMAGE("Damage", true, true), DEFENDER("Defender", true, true), AMBUSH("Ambush", true, true), FIERCE("Fierce", true), ARCHER("Archer", true),
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DAMAGE("Damage", true, true), DEFENDER("Defender", true, true), AMBUSH("Ambush", true, true), FIERCE("Fierce", true), ARCHER("Archer", true),
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UNHASTY("Unhasty", true), RANGER("Ranger", true), TRACKER("Tracker", true), VILLAGER("Villager", true), MACHINE("Machine", true), SOUTHRON("Southron", true), EASTERLING("Easterling", true),
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UNHASTY("Unhasty", true), RANGER("Ranger", true), TRACKER("Tracker", true), VILLAGER("Villager", true), MACHINE("Machine", true),
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SOUTHRON("Southron", true), EASTERLING("Easterling", true), VALIANT("Valiant", true),
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HAND_WEAPON("Hand Weapon"), ARMOR("Armor"), HELM("Helm"), MOUNT("Mount"), RANGED_WEAPON("Ranged Weapon"),
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HAND_WEAPON("Hand Weapon"), ARMOR("Armor"), HELM("Helm"), MOUNT("Mount"), RANGED_WEAPON("Ranged Weapon"),
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CLOAK("Cloak"), PIPE("Pipe"), PIPEWEED("Pipeweed"), SHIELD("Shield"), BRACERS("Bracers"), STAFF("Staff"), RING("Ring"),
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CLOAK("Cloak"), PIPE("Pipe"), PIPEWEED("Pipeweed"), SHIELD("Shield"), BRACERS("Bracers"), STAFF("Staff"), RING("Ring"),
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