From 6242eadcb831a9a271175dca3d6ea3d5c9fd8c7b Mon Sep 17 00:00:00 2001 From: marcins78 Date: Tue, 8 Jan 2013 14:08:56 +0000 Subject: [PATCH] Errors with invalid state (cards in or not in zones expected) are now logged, instead of cancelling game. --- .../main/java/com/gempukku/lotro/game/state/GameState.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java index 90374f215..2fedde161 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java @@ -7,10 +7,12 @@ import com.gempukku.lotro.logic.PlayerOrder; import com.gempukku.lotro.logic.decisions.AwaitingDecision; import com.gempukku.lotro.logic.modifiers.ModifierFlag; import com.gempukku.lotro.logic.timing.GameStats; +import org.apache.log4j.Logger; import java.util.*; public class GameState { + private static Logger _log = Logger.getLogger(GameState.class); private static final int LAST_MESSAGE_STORED_COUNT = 15; private PlayerOrder _playerOrder; @@ -395,7 +397,7 @@ public class GameState { for (PhysicalCard card : cards) { List zoneCards = getZoneCards(card.getOwner(), card.getBlueprint().getCardType(), card.getZone()); if (!zoneCards.contains(card)) - throw new RuntimeException("Card was not found in the expected zone"); + _log.error("Card was not found in the expected zone"); } for (PhysicalCard card : cards) { @@ -460,7 +462,7 @@ public class GameState { zoneCards.add(0, (PhysicalCardImpl) card); if (card.getZone() != null) - throw new RuntimeException("Card was in " + card.getZone() + " when tried to add to zone: " + zone); + _log.error("Card was in " + card.getZone() + " when tried to add to zone: " + zone); ((PhysicalCardImpl) card).setZone(zone);