From 5d9c1bb649ad3fbc5614f29e1577fda144a81136 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Sun, 16 Oct 2011 18:34:21 +0000 Subject: [PATCH] "Frodo's Cloak" --- .../lotro/cards/set4/shire/Card4_303.java | 67 +++++++++++++++++++ .../logic/effects/HealCharactersEffect.java | 13 ++-- 2 files changed, 75 insertions(+), 5 deletions(-) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/shire/Card4_303.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/shire/Card4_303.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/shire/Card4_303.java new file mode 100644 index 000000000..093cb7c3e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/shire/Card4_303.java @@ -0,0 +1,67 @@ +package com.gempukku.lotro.cards.set4.shire; + +import com.gempukku.lotro.cards.AbstractAttachableFPPossession; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddBurdenEffect; +import com.gempukku.lotro.cards.effects.CancelSkirmishEffect; +import com.gempukku.lotro.cards.effects.RemoveBurdenEffect; +import com.gempukku.lotro.common.Block; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.PossessionClass; +import com.gempukku.lotro.filters.Filter; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect; +import com.gempukku.lotro.logic.effects.HealCharactersEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Two Towers + * Side: Free + * Culture: Shire + * Twilight Cost: 2 + * Type: Possession • Cloak + * Game Text: Bearer must be Frodo. Skirmish: At sites 1T to 4T, add a burden and discard this possession to cancel + * a skirmish involving Frodo. At any other site, discard this possession to remove a burden and heal Frodo. + */ +public class Card4_303 extends AbstractAttachableFPPossession { + public Card4_303() { + super(2, 0, 0, Culture.SHIRE, PossessionClass.CLOAK, "Frodo's Cloak", true); + } + + @Override + protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.name("Frodo"); + } + + @Override + protected List getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)) { + boolean firstOption = (game.getGameState().getCurrentSiteNumber() == 1 && game.getGameState().getCurrentSiteBlock() == Block.TWO_TOWERS); + ActivateCardAction action = new ActivateCardAction(self); + if (firstOption) { + action.appendCost( + new AddBurdenEffect(self, 1)); + action.appendCost( + new DiscardCardsFromPlayEffect(self, self)); + action.appendEffect( + new CancelSkirmishEffect(Filters.sameCard(self.getAttachedTo()))); + } else { + action.appendCost( + new DiscardCardsFromPlayEffect(self, self)); + action.appendEffect( + new RemoveBurdenEffect(self)); + action.appendEffect( + new HealCharactersEffect(playerId, self.getAttachedTo())); + } + return Collections.singletonList(action); + } + return null; + } +} diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/HealCharactersEffect.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/HealCharactersEffect.java index 34ffc0cca..ed0f431aa 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/HealCharactersEffect.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/HealCharactersEffect.java @@ -48,11 +48,14 @@ public class HealCharactersEffect extends AbstractPreventableCardEffect { protected EffectResult[] playoutEffectOn(LotroGame game, Collection cards) { Collection cardsToHeal = getAffectedCardsMinusPrevented(game); - game.getGameState().sendMessage(_playerId + " heals " + getAppendedNames(cardsToHeal)); - for (PhysicalCard cardToHeal : cardsToHeal) { - game.getGameState().removeWound(cardToHeal); - } + if (cardsToHeal.size() > 0) { + game.getGameState().sendMessage(_playerId + " heals " + getAppendedNames(cardsToHeal)); + for (PhysicalCard cardToHeal : cardsToHeal) { + game.getGameState().removeWound(cardToHeal); + } - return new EffectResult[]{new HealResult(cardsToHeal)}; + return new EffectResult[]{new HealResult(cardsToHeal)}; + } + return null; } }