From 5cc0b537a70dfeb0db4c43384407e9a362936e10 Mon Sep 17 00:00:00 2001 From: marcins78 Date: Mon, 7 Jan 2013 17:23:18 +0000 Subject: [PATCH] "Easterling Beserker" --- .../cards/set20/fallenRealms/Card20_110.java | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/fallenRealms/Card20_110.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/fallenRealms/Card20_110.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/fallenRealms/Card20_110.java new file mode 100644 index 000000000..a5081b327 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/fallenRealms/Card20_110.java @@ -0,0 +1,44 @@ +package com.gempukku.lotro.cards.set20.fallenRealms; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.modifiers.evaluator.Evaluator; + +/** + * 4 + * Easterling Beserker + * Fallen Realms Minion • Man + * 2 2 4 + * Easterling. Toil 1. + * This minion is strength +1 for each wound token you can spot. + */ +public class Card20_110 extends AbstractMinion { + public Card20_110() { + super(4, 2, 2, 4, Race.MAN, Culture.FALLEN_REALMS, "Easterling Beserker"); + addKeyword(Keyword.EASTERLING); + addKeyword(Keyword.TOIL, 1); + } + + @Override + public Modifier getAlwaysOnModifier(PhysicalCard self) { + return new StrengthModifier(self, self, null, + new Evaluator() { + @Override + public int evaluateExpression(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard cardAffected) { + int count = 0; + for (PhysicalCard physicalCard : Filters.filterActive(gameState, modifiersQuerying, Filters.character, Filters.wounded)) { + count+=gameState.getWounds(physicalCard); + } + return count; + } + }); + } +}