diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html index e17a61f2d..6a3bbdb9b 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html @@ -15,6 +15,7 @@ perform a next move (per card text). abilities. - "Orthanc Strategist" has now 3 vitality (per card text). - "Mithril Coat, A Kingly Gift" no longer grants strength bonus (per card text). +- "Open War" now adds +2 strength, instead of +1 (per card text). 11 Mar. 2013 - Second Edition is playable now. diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/isengard/Card20_229.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/isengard/Card20_229.java index daa3c62c5..438e7eeb4 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/isengard/Card20_229.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/isengard/Card20_229.java @@ -4,6 +4,7 @@ import com.gempukku.lotro.cards.AbstractEvent; import com.gempukku.lotro.cards.actions.PlayEventAction; import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; import com.gempukku.lotro.cards.modifiers.evaluator.CountActiveEvaluator; +import com.gempukku.lotro.cards.modifiers.evaluator.MultiplyEvaluator; import com.gempukku.lotro.common.*; import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.game.PhysicalCard; @@ -26,7 +27,8 @@ public class Card20_229 extends AbstractEvent { PlayEventAction action = new PlayEventAction(self); action.appendEffect( new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, - new CountActiveEvaluator(CardType.SITE, Keyword.BATTLEGROUND, Filters.region(GameUtils.getRegion(game.getGameState()))), Race.URUK_HAI)); + new MultiplyEvaluator(2, + new CountActiveEvaluator(CardType.SITE, Keyword.BATTLEGROUND, Filters.region(GameUtils.getRegion(game.getGameState())))), Race.URUK_HAI)); return action; } }