diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set30/gundabad/Card30_032.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set30/gundabad/Card30_032.java new file mode 100644 index 000000000..75c6ae0d3 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set30/gundabad/Card30_032.java @@ -0,0 +1,43 @@ +package com.gempukku.lotro.cards.set30.gundabad; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +/** + * Set: Main Deck + * Side: Shadow + * Culture: Gundabad + * Twilight Cost: 1 + * Type: Event + * Game Text: Skirmish: Make an minion strength +2 (or +4 if skirmishing a character bearing a follower). + */ + +public class Card30_032 extends AbstractEvent { + public Card30_032() { + super(Side.SHADOW, 1, Culture.GUNDABAD, "Anger", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + final PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose a minion") { + @Override + protected void cardSelected(LotroGame game, PhysicalCard card) { + int bonus = + (Filters.inSkirmishAgainst(Filters.hasAttached(CardType.FOLLOWER)).accepts(game.getGameState(), game.getModifiersQuerying(), card)) ? 4 : 2; + action.insertEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.sameCard(card), bonus))); + } + }); + return action; + } +}