"Sword of Dol Guldur"

This commit is contained in:
marcins78@gmail.com
2011-10-22 16:53:52 +00:00
parent 3e5fc3c548
commit 5b560e1f0a

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package com.gempukku.lotro.cards.set6.wraith;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
import com.gempukku.lotro.cards.modifiers.StrengthModifier;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Ents of Fangorn
* Side: Shadow
* Culture: Wraith
* Twilight Cost: 2
* Type: Possession • Hand Weapon
* Strength: +2
* Game Text: Bearer must be a Nazgul. While bearer is Ulaire Toldea, each time he wins a skirmish the Free Peoples
* player must discard a Free Peoples possession or a Free Peoples condition.
*/
public class Card6_085 extends AbstractAttachable {
public Card6_085() {
super(Side.SHADOW, CardType.POSSESSION, 2, Culture.WRAITH, PossessionClass.HAND_WEAPON, "Sword of Dol Guldur", true);
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Race.NAZGUL;
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
return Collections.singletonList(
new StrengthModifier(self, Filters.hasAttached(self), 2));
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.winsSkirmish(effectResult, self.getAttachedTo())
&& self.getAttachedTo().getBlueprint().getName().equals("Ulaire Toldea")) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new ChooseAndDiscardCardsFromPlayEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, Side.FREE_PEOPLE, Filters.or(CardType.POSSESSION, CardType.CONDITION)));
return Collections.singletonList(action);
}
return null;
}
}