diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/ThreatRule.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/ThreatRule.java index 4755017db..fce721102 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/ThreatRule.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/ThreatRule.java @@ -10,6 +10,7 @@ import com.gempukku.lotro.game.state.actions.DefaultActionsEnvironment; import com.gempukku.lotro.logic.actions.RequiredTriggerAction; import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; import com.gempukku.lotro.logic.effects.RemoveThreatsEffect; +import com.gempukku.lotro.logic.effects.SendMessageEffect; import com.gempukku.lotro.logic.effects.ThreatWoundsEffect; import com.gempukku.lotro.logic.modifiers.ModifierFlag; import com.gempukku.lotro.logic.timing.EffectResult; @@ -44,6 +45,8 @@ public class ThreatRule { if (threats > 0) { RequiredTriggerAction action = new RequiredTriggerAction(null); action.setText("Threat damage assignment"); + action.appendEffect( + new SendMessageEffect(game.getGameState().getCurrentPlayerId() + " assigns " + threats + " threat damage")); action.appendEffect( new RemoveThreatsEffect(null, threats)); for (int i = 0; i < threats; i++) {