From 54554472c547cd47cfbeaf596cd79502c1ac8635 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Wed, 28 Sep 2011 21:58:47 +0000 Subject: [PATCH] "Goblin Pursuer" --- .../lotro/cards/set2/moria/Card2_062.java | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_062.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_062.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_062.java new file mode 100644 index 000000000..cdd70e052 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/moria/Card2_062.java @@ -0,0 +1,44 @@ +package com.gempukku.lotro.cards.set2.moria; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.logic.modifiers.Condition; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Mines of Moria + * Side: Shadow + * Culture: Moria + * Twilight Cost: 2 + * Type: Minion • Orc + * Strength: 6 + * Vitality: 1 + * Site: 4 + * Game Text: If the fellowship has moved more than once this turn, this minion is strength +3. + */ +public class Card2_062 extends AbstractMinion { + public Card2_062() { + super(2, 6, 1, 4, Race.ORC, Culture.MORIA, "Goblin Pursuer"); + } + + @Override + public List getAlwaysOnModifiers(PhysicalCard self) { + return Collections.singletonList( + new StrengthModifier(self, Filters.sameCard(self), + new Condition() { + @Override + public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) { + return gameState.getMoveCount() > 1; + } + }, 3)); + } +}