diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_187.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_187.java new file mode 100644 index 000000000..57c4e0373 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_187.java @@ -0,0 +1,38 @@ +package com.gempukku.lotro.cards.set11.uruk_hai; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; +import com.gempukku.lotro.cards.modifiers.evaluator.ConditionEvaluator; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.SpotCondition; + +/** + * Set: Shadows + * Side: Shadow + * Culture: Uruk-hai + * Twilight Cost: 1 + * Type: Event • Skirmish + * Game Text: Make an [URUK-HAI] minion strength +2 (or +3 if you can spot an exhausted companion). + */ +public class Card11_187 extends AbstractEvent { + public Card11_187() { + super(Side.SHADOW, 1, Culture.URUK_HAI, "Furor", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, + new ConditionEvaluator(2, 3, + new SpotCondition(CardType.COMPANION, Filters.exhausted)), Culture.URUK_HAI, CardType.MINION)); + return action; + } +}