diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/wraith/Card1_209.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/wraith/Card1_209.java new file mode 100644 index 000000000..b614daad1 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/wraith/Card1_209.java @@ -0,0 +1,68 @@ +package com.gempukku.lotro.cards.set1.wraith; + +import com.gempukku.lotro.cards.AbstractLotroCardBlueprint; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayPermanentAction; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.DefaultCostToEffectAction; +import com.gempukku.lotro.logic.timing.Action; +import com.gempukku.lotro.logic.timing.EffectResult; +import com.gempukku.lotro.logic.timing.UnrespondableEffect; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Fellowship of the Ring + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 0 + * Type: Condition + * Game Text: Plays to your support area. Response: If your Nazgul wins a skirmish, transfer this condition from your + * support area to the losing character. Limit 1 per character. Wound bearer at the start of each fellowship phase. + * (If bearer is the Ring-bearer, add a burden instead ) + */ +public class Card1_209 extends AbstractLotroCardBlueprint { + public Card1_209() { + super(Side.SHADOW, CardType.CONDITION, Culture.WRAITH, "Blade Tip"); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return PlayConditions.canPayForShadowCard(game, self, twilightModifier); + } + + @Override + public Action getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return new PlayPermanentAction(self, Zone.SHADOW_SUPPORT, twilightModifier); + } + + @Override + public int getTwilightCost() { + return 0; + } + + @Override + public List getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) { + if (PlayConditions.winsSkirmish(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.owner(self.getOwner()), Filters.keyword(Keyword.NAZGUL))) + && self.getZone() == Zone.SHADOW_SUPPORT + && game.getGameState().getSkirmish() != null && game.getGameState().getSkirmish().getFellowshipCharacter() != null + && Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.sameCard(game.getGameState().getSkirmish().getFellowshipCharacter()), Filters.not(Filters.hasAttached(Filters.name("Blade Tip"))))) { + DefaultCostToEffectAction action = new DefaultCostToEffectAction(self, null, "Transfer condition to losing character"); + action.addEffect( + new UnrespondableEffect() { + @Override + public void playEffect(LotroGame game) { + PhysicalCard fpCharacter = game.getGameState().getSkirmish().getFellowshipCharacter(); + game.getGameState().attachCard(self, fpCharacter); + + } + }); + return Collections.singletonList(action); + } + return null; + } +}