Wound/Heal X times change.
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@@ -45,7 +45,7 @@ public class ChooseAndWoundCharactersEffect extends ChooseActiveCardsEffect {
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SubAction subAction = new SubAction(_action);
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SubAction subAction = new SubAction(_action);
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for (int i = 0; i < _count; i++) {
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for (int i = 0; i < _count; i++) {
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PhysicalCard source = (_action.getActionSource() != null) ? _action.getActionSource() : null;
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PhysicalCard source = (_action.getActionSource() != null) ? _action.getActionSource() : null;
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WoundCharactersEffect woundEffect = new WoundCharactersEffect(source, Filters.in(cards));
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WoundCharactersEffect woundEffect = new WoundCharactersEffect(source, cards.toArray(new PhysicalCard[cards.size()]));
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if (_sourceText != null)
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if (_sourceText != null)
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woundEffect.setSourceText(_sourceText);
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woundEffect.setSourceText(_sourceText);
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subAction.appendEffect(woundEffect);
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subAction.appendEffect(woundEffect);
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