"Sudden Strike"
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@@ -5,6 +5,7 @@ import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.OptionalEffect;
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import com.gempukku.lotro.cards.effects.OptionalEffect;
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import com.gempukku.lotro.cards.effects.PutRandomCardFromHandOnBottomOfDeckEffect;
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import com.gempukku.lotro.cards.effects.PutRandomCardFromHandOnBottomOfDeckEffect;
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import com.gempukku.lotro.cards.effects.ShuffleDeckEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDeckEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDeckEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseOpponentEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseOpponentEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.CardType;
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@@ -44,12 +45,12 @@ public class Card15_050 extends AbstractEvent {
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@Override
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@Override
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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if (Filters.and(Culture.GOLLUM, CardType.CONDITION).accepts(game.getGameState(), game.getModifiersQuerying(), cardPlayed))
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if (Filters.and(Culture.GOLLUM, CardType.CONDITION).accepts(game.getGameState(), game.getModifiersQuerying(), cardPlayed))
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action.appendEffect(
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action.insertEffect(
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new OptionalEffect(action, playerId,
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new OptionalEffect(action, playerId,
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new ChooseOpponentEffect(playerId) {
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new ChooseOpponentEffect(playerId) {
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@Override
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@Override
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protected void opponentChosen(String opponentId) {
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protected void opponentChosen(String opponentId) {
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action.appendEffect(
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action.insertEffect(
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new PutRandomCardFromHandOnBottomOfDeckEffect(opponentId));
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new PutRandomCardFromHandOnBottomOfDeckEffect(opponentId));
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}
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}
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@@ -60,6 +61,8 @@ public class Card15_050 extends AbstractEvent {
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}));
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}));
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}
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}
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});
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});
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action.appendEffect(
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new ShuffleDeckEffect(playerId));
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return action;
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return action;
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}
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}
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}
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}
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@@ -0,0 +1,53 @@
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package com.gempukku.lotro.cards.set15.gollum;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.ShuffleDeckEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDeckEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Gollum
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* Twilight Cost: 2
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* Type: Event • Shadow
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* Game Text: Spot Gollum or Smeagol to play a minion from your draw deck. If that minion is a [GOLLUM] minion, you may
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* also play a Shadow possession or Shadow condition from your draw deck. Shuffle your draw deck.
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*/
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public class Card15_051 extends AbstractEvent {
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public Card15_051() {
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super(Side.SHADOW, 2, Culture.GOLLUM, "Sudden Strike", Phase.SHADOW);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, Filters.gollumOrSmeagol);
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, final LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndPlayCardFromDeckEffect(playerId, CardType.MINION) {
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@Override
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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if (Filters.and(Culture.GOLLUM, CardType.MINION).accepts(game.getGameState(), game.getModifiersQuerying(), cardPlayed)) {
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action.insertEffect(
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new ChooseAndPlayCardFromDeckEffect(playerId, Side.SHADOW, Filters.or(CardType.POSSESSION, CardType.CONDITION)));
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}
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}
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});
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action.appendEffect(
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new ShuffleDeckEffect(playerId));
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return action;
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}
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}
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