Replay JSON Summary Version 2
- Added last site reached for both players - Added game timing info + player used time - Restructured the last niggling bits of game creation that were inconsistent for hidden vs private - Moved hidden table definition to a parameter on game settings creation, which moved the hard-coded Glacial hiddenness all the way up to the Handler level
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@@ -20,3 +20,5 @@ logs/*
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remote-sync
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replay
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!replay/.placeholder
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logs/nohup.out
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gemp-lotr/docker/docker-compose.yml
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