diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gondor/Card1_110.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gondor/Card1_110.java
index 1d981e96a..eb8ffa5b1 100644
--- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gondor/Card1_110.java
+++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/gondor/Card1_110.java
@@ -28,7 +28,7 @@ public class Card1_110 extends AbstractEvent {
@Override
public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
PlayEventAction action = new PlayEventAction(self);
- action.addEffect(new PlaySiteEffect(playerId, game.getGameState().getCurrentSiteNumber()));
+ action.addEffect(new PlaySiteEffect(playerId, game.getGameState().getCurrentSiteNumber() + 1));
return action;
}
diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/turn/general/PlayersPlayPhaseActionsInOrderGameProcess.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/turn/general/PlayersPlayPhaseActionsInOrderGameProcess.java
index b2e089c0c..19d517bff 100644
--- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/turn/general/PlayersPlayPhaseActionsInOrderGameProcess.java
+++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/turn/general/PlayersPlayPhaseActionsInOrderGameProcess.java
@@ -30,12 +30,12 @@ public class PlayersPlayPhaseActionsInOrderGameProcess implements GameProcess {
@Override
public void process() {
- if (_game.getGameState().getCurrentPhase() == Phase.SKIRMISH) {
- Skirmish skirmish = _game.getGameState().getSkirmish();
+ Skirmish skirmish = _game.getGameState().getSkirmish();
+ if (_game.getGameState().getCurrentPhase() == Phase.SKIRMISH
+ && (_game.getGameState().getSkirmish().isCancelled()
+ || skirmish.getFellowshipCharacter() == null || skirmish.getShadowCharacters().size() == 0)) {
// If the skirmish is cancelled or one side of the skirmish is missing, no more phase actions can be played
- if (_game.getGameState().getSkirmish().isCancelled()
- || skirmish.getFellowshipCharacter() == null || skirmish.getShadowCharacters().size() == 0)
- _nextProcess = _followingGameProcess;
+ _nextProcess = _followingGameProcess;
} else {
String playerId = _playOrder.getNextPlayer();
GatherPlayableActionsVisitor visitor = new GatherPlayableActionsVisitor(_game, playerId);
diff --git a/gemp-lotr/gemp-lotr-web/src/main/resources/log4j.xml b/gemp-lotr/gemp-lotr-web/src/main/resources/log4j.xml
index 01461959b..e6f29df25 100644
--- a/gemp-lotr/gemp-lotr-web/src/main/resources/log4j.xml
+++ b/gemp-lotr/gemp-lotr-web/src/main/resources/log4j.xml
@@ -8,19 +8,19 @@
-
+
-
+
-
-
-
+
+
+
-
+
\ No newline at end of file