diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/site/Card5_119.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/site/Card5_119.java index 679584592..1a8ee2c36 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/site/Card5_119.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/site/Card5_119.java @@ -2,7 +2,6 @@ package com.gempukku.lotro.cards.set5.site; import com.gempukku.lotro.cards.AbstractSite; import com.gempukku.lotro.cards.PlayConditions; -import com.gempukku.lotro.cards.actions.PlayEventAction; import com.gempukku.lotro.cards.effects.PreventCardEffect; import com.gempukku.lotro.cards.effects.RemoveTwilightEffect; import com.gempukku.lotro.common.Block; @@ -11,6 +10,7 @@ import com.gempukku.lotro.common.Keyword; import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; import com.gempukku.lotro.logic.effects.WoundCharactersEffect; import com.gempukku.lotro.logic.timing.Action; @@ -35,16 +35,16 @@ public class Card5_119 extends AbstractSite { @Override public List getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) { - if (PlayConditions.isGettingWounded(effect, game, CardType.MINION, Filters.owner(playerId)) + if (PlayConditions.isGettingWounded(effect, game, CardType.MINION, Filters.owner(playerId), Filters.mounted) && game.getGameState().getTwilightPool() >= 2) { final WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect; final Collection cardsToBeWounded = woundEffect.getAffectedCardsMinusPrevented(game); - final PlayEventAction action = new PlayEventAction(self); + final OptionalTriggerAction action = new OptionalTriggerAction(self); action.appendCost( new RemoveTwilightEffect(2)); action.appendEffect( - new ChooseActiveCardEffect(self, playerId, "Choose minion", CardType.MINION, Filters.owner(playerId), Filters.in(cardsToBeWounded)) { + new ChooseActiveCardEffect(self, playerId, "Choose minion", CardType.MINION, Filters.owner(playerId), Filters.mounted, Filters.in(cardsToBeWounded)) { @Override protected void cardSelected(LotroGame game, PhysicalCard minion) { action.appendEffect( diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html index 2a6e107c1..7ef213d47 100644 --- a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html @@ -1,4 +1,9 @@
+29 Oct. 2011
+- Added Game History tab allowing to watch your old games.
+- "Nan Curunir" now correctly allows to prevent damage only to mounted minions and does not crash the game when used.
+
+
 27 Oct. 2011
 - "Wizard Staff" is no longer considered an artifact by the game, it's just a mere possession.
 - Fixed display of minions when they are removed from skirmish (for example by Merry or Pippin effect).