diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/men/Card11_098.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/men/Card11_098.java new file mode 100644 index 000000000..68b64e9bb --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/men/Card11_098.java @@ -0,0 +1,46 @@ +package com.gempukku.lotro.cards.set11.men; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Shadows + * Side: Shadow + * Culture: Men + * Twilight Cost: 2 + * Type: Minion • Man + * Strength: 6 + * Vitality: 1 + * Site: 4 + * Game Text: Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time another [MEN] + * minion wins a skirmish, make this minion strength +3 until the regroup phase. + */ +public class Card11_098 extends AbstractMinion { + public Card11_098() { + super(2, 6, 1, 4, Race.MAN, Culture.MEN, "Rampaging Easterling"); + addKeyword(Keyword.LURKER); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.winsSkirmish(game, effectResult, Filters.not(self), Culture.MEN, CardType.MINION)) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new AddUntilStartOfPhaseModifierEffect( + new StrengthModifier(self, self, 3), Phase.REGROUP)); + return Collections.singletonList(action); + } + return null; + } +}