diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gondor/Card4_135.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gondor/Card4_135.java new file mode 100644 index 000000000..96ac46dba --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gondor/Card4_135.java @@ -0,0 +1,52 @@ +package com.gempukku.lotro.cards.set4.gondor; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; + +/** + * Set: The Two Towers + * Side: Free + * Culture: Gondor + * Twilight Cost: 0 + * Type: Event + * Game Text: Skirmish: Make a [GONDOR] Man strength +2 (or +3 and damage +1 if skirmishing a roaming minion). + */ +public class Card4_135 extends AbstractEvent { + public Card4_135() { + super(Side.FREE_PEOPLE, Culture.GONDOR, "War and Valor", Phase.SKIRMISH); + } + + @Override + public int getTwilightCost() { + return 0; + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier) { + final PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose a GONDOR Man", Filters.culture(Culture.GONDOR), Filters.race(Race.MAN)) { + @Override + protected void cardSelected(PhysicalCard card) { + boolean isAgainstRoaming = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.roamingMinion(), Filters.inSkirmishAgainst(Filters.sameCard(card))) > 0; + int bonus = isAgainstRoaming ? 3 : 2; + action.insertEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.sameCard(card), bonus), Phase.SKIRMISH)); + if (isAgainstRoaming) + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new KeywordModifier(self, Filters.sameCard(card), Keyword.DAMAGE), Phase.SKIRMISH)); + } + }); + return action; + } +}