diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/gondor/Card11_056.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/gondor/Card11_056.java new file mode 100644 index 000000000..f57febec8 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/gondor/Card11_056.java @@ -0,0 +1,42 @@ +package com.gempukku.lotro.cards.set11.gondor; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +/** + * Set: Shadows + * Side: Free + * Culture: Gondor + * Twilight Cost: 0 + * Type: Event • Skirmish + * Game Text: Make a ranger strength +2 (or +3 if he or she is skirmishing a minion who has a damage bonus). + */ +public class Card11_056 extends AbstractEvent { + public Card11_056() { + super(Side.FREE_PEOPLE, 0, Culture.GONDOR, "Battle Cry", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + final PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose a ranger", Keyword.RANGER) { + @Override + protected void cardSelected(LotroGame game, PhysicalCard card) { + int bonus = PlayConditions.canSpot(game, card, Filters.inSkirmishAgainst(CardType.MINION, Keyword.DAMAGE)) ? 3 : 2; + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, card, bonus), Phase.SKIRMISH)); + } + }); + return action; + } +}