diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gandalf/Card15_037.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gandalf/Card15_037.java new file mode 100644 index 000000000..1f5111acb --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gandalf/Card15_037.java @@ -0,0 +1,52 @@ +package com.gempukku.lotro.cards.set15.gandalf; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndPutCardFromDiscardOnBottomOfDeckEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Hunters + * Side: Free + * Culture: Gandalf + * Twilight Cost: 7 + * Type: Companion • Ent + * Strength: 8 + * Vitality: 4 + * Resistance: 6 + * Game Text: Skinbark is twilight cost -1 for each [GANDALF] condition you can spot. Each time Skinbark wins + * a skirmish, you may place a [GANDALF] card from your discard pile beneath your draw deck. + */ +public class Card15_037 extends AbstractCompanion { + public Card15_037() { + super(7, 8, 4, 6, Culture.GANDALF, Race.ENT, null, "Skinbark", true); + } + + @Override + public int getTwilightCostModifier(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) { + return -Filters.countSpottable(gameState, modifiersQuerying, Culture.GANDALF, CardType.CONDITION); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.winsSkirmish(game, effectResult, self)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new ChooseAndPutCardFromDiscardOnBottomOfDeckEffect(action, playerId, 1, 1, Culture.GANDALF)); + return Collections.singletonList(action); + } + return null; + } +}