"City Gates"
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package com.gempukku.lotro.cards.set15.site;
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import com.gempukku.lotro.cards.AbstractNewSite;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Hunters
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* Twilight Cost: 1
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* Type: Site
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* Game Text: When the Fellowship moves to this site, add a threat (or 2 if you can spot a hunter minion)
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* for each companion over 4.
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*/
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public class Card15_189 extends AbstractNewSite {
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public Card15_189() {
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super("City Gates", 1, Direction.RIGHT);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.movesTo(game, effectResult, self)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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int threats = PlayConditions.canSpot(game, CardType.MINION, Keyword.HUNTER) ? 2 : 1;
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int companions = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION);
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if (companions > 4)
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action.appendEffect(
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new AddThreatsEffect(game.getGameState().getCurrentPlayerId(), self, (companions - 4) * threats));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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