diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/shire/Card8_111.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/shire/Card8_111.java new file mode 100644 index 000000000..8775cdc9e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/shire/Card8_111.java @@ -0,0 +1,53 @@ +package com.gempukku.lotro.cards.set8.shire; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.ForEachYouSpotEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.AddThreatsEffect; + +/** + * Set: Siege of Gondor + * Side: Free + * Culture: Shire + * Twilight Cost: 1 + * Type: Event • Skirmish + * Game Text: If the Shadow has initiative, add a threat to make an unbound Hobbit strength +1 for each [SHIRE] card + * you spot. + */ +public class Card8_111 extends AbstractEvent { + public Card8_111() { + super(Side.FREE_PEOPLE, 1, Culture.SHIRE, "So Fair, So Desparate", Phase.SKIRMISH); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier, ignoreRoamingPenalty) + && PlayConditions.hasInitiative(game, Side.SHADOW) + && PlayConditions.canAddThreat(game, self, 1); + } + + @Override + public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + final PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new AddThreatsEffect(playerId, self, 1)); + action.appendEffect( + new ForEachYouSpotEffect(playerId, Culture.SHIRE) { + @Override + protected void spottedCards(int spotCount) { + action.appendEffect( + new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, spotCount, Filters.unboundCompanion, Race.HOBBIT)); + } + }); + return action; + } +}