"They Are Coming"
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package com.gempukku.lotro.cards.set1.moria;
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import com.gempukku.lotro.cards.AbstractLotroCardBlueprint;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayPermanentAction;
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import com.gempukku.lotro.cards.effects.ChooseAndDiscardCardFromHandEffect;
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import com.gempukku.lotro.cards.effects.ChooseAndPlayCardFromDiscardEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.DefaultCostToEffectAction;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Moria
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* Twilight Cost: 3
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* Type: Condition
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* Game Text: Plays to your support area. Shadow: Discard 3 cards from hand to play a [MORIA] Orc from your discard
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* pile.
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*/
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public class Card1_196 extends AbstractLotroCardBlueprint {
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public Card1_196() {
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super(Side.SHADOW, CardType.CONDITION, Culture.MORIA, "They Are Coming");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return PlayConditions.canPayForShadowCard(game, self, twilightModifier);
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}
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@Override
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public Action getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return new PlayPermanentAction(self, Zone.SHADOW_SUPPORT, twilightModifier);
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}
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@Override
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public int getTwilightCost() {
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return 3;
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}
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@Override
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public List<? extends Action> getPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canPlayCardDuringPhase(game, Phase.SHADOW, self)
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&& checkPlayRequirements(playerId, game, self, 0))
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return Collections.singletonList(getPlayCardAction(playerId, game, self, 0));
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SHADOW, self, 0)
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&& game.getGameState().getHand(playerId).size() >= 3) {
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DefaultCostToEffectAction action = new DefaultCostToEffectAction(self, null, "Discard 3 cards from hand to play a [MORIA] Orc from your discard pile.");
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action.addCost(new ChooseAndDiscardCardFromHandEffect(action, playerId, true));
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action.addCost(new ChooseAndDiscardCardFromHandEffect(action, playerId, true));
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action.addCost(new ChooseAndDiscardCardFromHandEffect(action, playerId, true));
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action.addEffect(
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new ChooseAndPlayCardFromDiscardEffect(playerId, Filters.and(Filters.culture(Culture.MORIA), Filters.keyword(Keyword.ORC))));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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