From 41756e6fb8938e89226959729caaf3d8295334ad Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Thu, 27 Oct 2011 12:32:44 +0000 Subject: [PATCH] Fixing player winning not saving game. --- .../java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java index fe35bf34e..c4aaa3b0a 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java @@ -108,7 +108,7 @@ public class DefaultLotroGame implements LotroGame { public void playerWon(String playerId, String reason) { // Any remaining players have lost Set losers = new HashSet(_allPlayers); - losers.removeAll(losers); + losers.removeAll(_losers.keySet()); losers.remove(playerId); for (String loser : losers)